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This section will
be dedicated to tips for R/C heli pilots from novice to pre-Curtis
skill levels. WE ARE LOOKING FOR INPUT HERE! Please e-mail us
with any questions you would like to see addressed. We'll be
starting two sections on flying, one for the beginner and one
for aerobatics flying. Let us know what you want to see! (c)
1999/2000 all rights reserved.
We haven't got any
requests or questions for this section yet. Oh well - we'll just
take off on our own then.
BASIC FLYING
Just learning to hover?
Great! There's not
much advice that helps for hovering - it's primarily a matter
of you spending the time to learn to anticipate the needed corrective
inputs and put them in as soon as possible. The sooner you stop
the heli from moving (in any direction) the less control it will
take. That means less chance of an error in control inputs. Remember
that whatever cyclic inputs you put in will need to be taken
OUT as soon as the heli stops - otherwise it will just start
moving off in the opposite direction. Be patient, and be ready
to SMOOTHLY pull the throttle/collective back if it starts to
get away from you.
The setup for a
novice is VERY important. Make certain that you have +2 to +3
degrees POSITIVE PITCH at the full down (idle) position for your
first attempts at hovering. That way you won't "drive"
the heli into the ground if you panic and pull the throttle down
too quickly. DO NOT attempt forward flight with that setting!!
You won't be able to get it down without bleeding too much energy.
When you are ready for forward flight, readjust the pitch curve
to have at least -2 to -4 at the low stick position, then practice
hovering again to re-learn the new control feel.
Before you start
work on transitioning into forward flight, take the time to get
a real good handle on hovering. Small steps are the way to go
with helis! Learn to very slowly move the heli from side to side
and forwards and backwards, stopping it WHERE you want to. Use
small power adjustments as needed to keep the altitude constant.
What Next? Nose-in or Forward
Flight??
Plenty of worms to
stir here. Some believe that you should learn nose-in before
you attempt forward flight. The thought here is that you may
inadvertantly end up nose-in while learning forward flight, so
best to learn it first. By definition this pretty much means
you learn it starting from the ground. The ground is the cause
of most damage in crash situations, so the inherent proximity
in this approach is why we don't really favor it. If you DO try
this, put the training gear back on. (This is also exactly the
sort of thing that a simulator makes MUCH easier - and cheaper
- to learn). Check out the tip below on tail control orientation.
It may also help to think in terms of pushing the cyclic stick
towards the side of the disk that you want to RAISE while NOSE-IN.
(To backtrack -
the reason nose-in is a challenge is that 3 of the flight controls
"reverse" in this attitude; T/R, aileron and elevator
all work backwards, in relation to YOU, when nose-in).
We think you are
better off going from tail-in hovering to forward flight, THEN
learn nose in from mid-altitude forward flight. SMALL STEPS is
our motto! Having mastered the tail in hover and moving the heli
from side to side, and fore-and-aft - in very slow hovering flight,
the next logical step is to fly the heli very slowly around yourself.
THIS MEANS YOU NEED A BIG*LARGE*NOTBACKYARD clearing. Start with
very slow sideways flight, tail-in, in a circle. Use throttle/coll.
to maintain altitude at 3-4 feet, and control speed with the
aileron (L/R cyclic). Practice constant speed and stopping back
into hover at a precise point. When confident doing this in both
directions, let the nose swing into the direction of flight.
KEEP IT SLOW. You'll need to use some TR if you are in heading
hold mode, and even if not when speed is very slow. As it speeds
up you will not need TR (unless in heading hold mode) and you
will need to reduce power as the heli's blade disk starts to
create its own lift (in addition to the lift produced by the
rotor downwash). This "transitional" lift is what you
need to get a handle on at this point. The faster the heli goes,
the more it will want to climb. It will also need more aft cyclic
to keep the circle the same size as speed builds, and a slightly
steeper bank angle.
Before getting into
high speed flight, you MUST get a handle on RETURNING to hover!
When you transition OUT of hover, you gain lift. So it should
be obvious that when you slow the heli back into a hover, you
LOSE lift. It works - in basic terms - like this. Having moved
into forward flight around yourself, you start slowing the heli
by reducing power AND raising the nose of the heli. Do both in
SMALL steps. The increased drag (from raising the nose) will
slow the heli, and the reduced power will let it descend. Establish
a nice slow rate of descent at a fairly slow forward speed and
let it come down to 3-4' off the ground. Now reduce the power
a SMALL amount more and raise the nose however far is needed
to arrest the forward flight. Now here's the IMPORTANT PART!
As soon as it stops moving forward, push the cyclic forward
to get the heli level! (otherwise it will tailslide towards the
dirt!) At the same time, smoothly add a bit of power -
several clicks - to replace the lost transitional lift
with added downwash. It will take some practice.
At this point, all
that's left is to fly a pattern in front of yourself rather than
around yourself. Try to keep the forward speed fairly slow to
make it easy - remember, raise the nose and reduce power whenever
it gets too fast, then lower the nose again to keep the heli
in forward flight. Fly a circle or oval or whatever in front
of yourself. Assuming you are flying a circle to the left, the
heli will be briefly nose-in to you when it's coming back on
the left side of the circle. Just turn your body to the right
a bit and look back to your left at the heli - this will keep
your left-right orientation the same. As it approaches from your
left, take out the bank and let it fly towards a point out in
front of you, and PAST you - and slowy reduce speed as we've
covered. If the heli gets slow BEFORE it reaches you, gently
push both sticks forward to get back flying and do another circle.
You want the heli to reach decision height (3-4 feet) at a spot
about 20 feet or more in front of you and about 20 feet PAST
you, to your right (in this example). That way, when it is in
the critical phase of transitioning to hover, you are looking
at the tail rather than the nose or side.
So WHEN and HOW to work
on nose in?
Okay, here's how we
recommend you approach nose-in hovering. (Obviously use the simulator
if you have one!) Now that you can fly circuits, start slowing
the heli when it's coming at you, up at a safe height. If you
have been flying the "inward" part of the circuit while
turning your body in the direction of the helis flight, start
weaning yourself off the habit. Get comfortable making SMALL
adjustments in the inbound leg using the aileron (L/R cyclic).
Make these adjustments slowly, and remember that if it goes in
the opposite direction (to what you expected) just give it the
opposite cyclic to fix it. At any time you get lost, just get
back into forward flight and continue your circuit.
At some point you will get comfortable with flying circuits and
adjusting to the perceived reversal of the cyclic and TR commands
while nose in in forward flight. That's the time to start slowing
the heli all the way to a high hover while it's almost nose in.
(But NOT aimed DIRECTLY at you). Stop the heli at about 50 feet
high and 50 feet before it reaches you. Use whatever correction
you need (carefully) to keep a nice steady hover. Then smoothly
push the nose down and go back into forward flight circuits.
(Small steps, remember?)
After doing this a while, you can start to extend the time that
you stay in hover. Move the nose in and out - maybe do a full
360 degree pirouette. Move the heli slows to the left and to
the right (sideways) while nose in, and arrest the movement after
a few feet. You have plenty of height as long as you keep your
wits. If you get disoriented, fly out of the hover and calm down.
The next step REQUIRES that you have gotten comfortable at a
safe altitude. Slowly start working the hover down lower. ALWAYS
have a bail-out plan thought out in advance. At this stage the
plan will ALWAYS involve using TR stick to point the heli AWAY
from you and any spectators/pilots and THEN adding power and
flying out of trouble. ALWAYS think of that before you start
working on the flying.
At any time that you start getting "behind" the heli,
kick the tail around and climb out. There's no time limit on
learning. Within several sessions you should start to get comfortable
with the control movements. (Remember our tip on "ruddering"
the far side of the heli when it's upright.) Eventually you will
be ready to do a nose-in landing. That will be a major accomplishment
and a major "rush"! Just don't try it until you can
HOLD a stationary hover at low altitude.
What's the next
learning "chore"? We think it should be autorotations,
because you'll do one eventually anyhow whether you prepare or
not. The odds of a favorable outcome are better if your first
auto's are intentional. - To be continued!
INTERMEDIATE FLYING
Trouble with the Tail?
If you are just starting
on nose-in or inverted flight, chances are that the biggest brain-strain
has to do with remembering which way to push the tail rotor stick.
We'll, here's a simple "trick" that can be a BIG help.
(Hey, even Curtis uses timing counts and pre-thought stick sequences
to help him do all that "Howdy Doodat" stuff!)
Just remember this:
When the helicopter is upright, the T/R stick always steers the
FAR side of the heli. If it's tail-in, then pushing the stick
right moves the nose (far side) of the heli to your right. If
nose-in, then pushing the stick right moves the tail (far side)
of the heli to your right. See? Which end is moving changes,
but it is ALWAYS the FAR side that goes the way you push the
stick.
Inverted? Just the
opposite. The T/R stick always steers the NEAR side of the heli.
If it's tail-in, then pushing the stick right moves the tail
(near side) of the heli to your right. If nose-in, then pushing
the stick right moves the nose (near side) of the heli to your
right. Either way it is ALWAYS the NEAR side that goes the way
you push the stick.
I bet this will
help you. Just remember to "rudder the far side" upright,
and "rudder the near side" inverted.
What order to try new maneuvers?
We'be been asked several times lately what's the best way to
"try inverted" for the first time. Here's our advice.
First off, make sure you have a good plug, a header tank, and
have programmed an idle up! (Nothing more annoying than flipping
inverted in normal mode at low altitude.) I only use 3 flight
modes; normal, hold, and a V-shaped idle up. I'd suggest that
you start that way too, you can add another flight mode (or 20..)
as you decide you need them. Then, work your way up to inverted
flight by going thru the following sequence, starting in calm
air:
1. Stall Turn. Fly parallel to the flight line at
fairly high speed, pull smoothly up to vertical and reduce pitch
to zero. As upward speed stops, hit tail rotor and fly back out
in the opposite direction, adding collective back in as you pull
the smooth quarter loop back to level flight.
2. Inside Loop. Fly parallel to the flight line at
high speed AND a safe altitude, pull SMOOTHLY up into a loop.
As you reach the top have the stick slightly below 0 pitch as
you hold the up-elevator (aft cyclic) and continue around the
loop. As the heli passes the top center of the loop HOLD the
slight negative until the heli is at the downward vertical position,
then start adding collective back. Release cyclic as the heli
heli returns to straight flight.
3. Stretched
Inside Loop. Do a loop,
but this time at the top you just add a bit more negative collective
and release the aft cyclic just as the heli reaches level inverted
at the top. Let it fly a short distance that way but do NOT let
it stop moving forward - if it slows too much pull aft cycle
to finish the loop. (Remember, when inverted pulling back on
cyclic speeds/lowers the heli and pushing forward slows/raises
- and eventually reverses flight direction to tail first..) As
you gain confidence, fly a longer inverted portion at the top
and use aileron (L/R cyclic) and elevator to keep the path straight
and level. Let the heli get slower and slower, always keeping
in mind that your "bail out" plan does NOT involve
any increase in (positive) collective! As the heli gets slower,
work on the tail commands. ("Inverted, rudder the near side
- remember?). At some point you will get comfortable letting
the heli stop its forward movement. Great!
Bail Out
Tips!
In the beginning, bail out by finishing the loop. That way there's
only one control to move, the elevator stick. This is the
easiest way to bail - BUT ONLY AT HIGH ALTITUDE!! As you
get braver you'll want to hover inverted at lower altitudes.
BEFORE you do that, work on low altitude bail outs. There are
TWO options for returning to level upright flight at low altitude.
You can either HALF-ROLL out of inverted, by applying full L/R
cyclic and adding positive pitch as you return to level upright,
OR you can pull in more negative and HALF-FLIP back to upright.
Work on BOTH at the higher "top of the loop" altitudes
LONG before you try low altitude inverted hover. If rolls are
new to you, start out working on Immelmans; simply half roll
while in forward inverted flight just after you reach level flight
and zero/slight negative pitch at the top of the loop. Again,
start at speed and then fly bigger loops with lower speed at
the top and work your way slower.
More to come...
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